Mon 22nd Feb Hmm, I feel the exact opposite about the combat! In fact, for the past 4 years, I've been trying my darnedest to like Kingdom Heart's gameplay (like trying reeeeally hard to like it), but I can't tell you how many times I've said to myself, "this is the worst game I've ever played" while playing KH1-3.7R was obviously brilliant, but built on the foundations laid by the original game. 15 had everything it needed to tell an amazing story, but failed by cutting chunks out for dlc or extend universe stuff. 12 was ok i guess, but fairly forgettable, and vaan and penelo are completely pointless, 13 was enjoyable enough but, again, forgettable with really two dimensional characters (13-2 was an improvement).
Characters would literally show up with no context or obvious motivation.įF hasn't told a particularly gripping story since 10. As much as i enjoyed 15, there were massive plot holes, and a huge lack of narrative pulling everything together. The combat in 15 was fine, and they nailed it in 7R in my opinion.īut i wont stand for another Final Fantasy that sacrifices plot. Im not buying final fantasy to play Devil May Cry after all - but i dont mind the game being more action focussed. Im very interested to see where they go with this.